Compensation Is Architecture, Not Arithmetic
When pay becomes purpose
Most founders treat compensation like accounting.
They build tables.
Compare markets.
Add percentiles.
But compensation isn’t math.
It’s architecture.
It’s the invisible structure that tells people what the company values — and how much it trusts them.
1. Start with philosophy, not numbers
Before you set ranges, define your logic.
What do you actually pay for — role, result, or influence?
There are three models:
1. Role-based — you pay for position and seniority.
2. Performance-based — you pay for output.
3. Impact-based — you pay for how much the person changes the system itself.
The smaller the company, the more it should lean toward the third.
Because early teams don’t just execute — they define reality.
2. Build a grade system that reflects uncertainty
Forget complex leveling frameworks.
Keep it clean: Junior → Middle → Senior → Lead → Head.
Each level defines three things:
What the person controls.
How they make decisions.
How much chaos they can handle.
Growth isn’t just about skill — it’s about how much ambiguity you can survive.
3. How it works
Let’s use coins — just like in subscription-based services.
Coins help visualise how responsibility, impact, and learning scope expand from one level to another.
Each person’s coin position depends on four things:
experience,
rarity of skills,
reliability,
impact.
It’s not a financial ladder — it’s a trust ladder.
4. Map growth clearly
Every person should know the answer to one question:
“What do I need to do to reach the next level?”
Break it into four dimensions:
Hard skills
Soft skills
Impact area
System understanding
Now growth isn’t random or emotional.
It’s visible.
5. Connect performance to compensation
Use the 3P Review Model — Performance, Progress, Potential.
Each review cycle (every 6 months) checks where the person stands:
High Performance + High Progress → review for level-up.
High Potential but unstable Performance → same grade, but add a growth plan.
Money follows clarity.
Clarity follows reflection.
6. Make the system transparent
People don’t need the highest salary.
They need to understand why they earn what they do.
“We pay by grades. If you want more, show you’re already working at the next level.”
That turns salary conversations into growth conversations.
Trust replaces tension.
7. For startups: speed is currency
If you can’t compete with corporate pay, compete with momentum.
Offer equity or profit-sharing for risk.
Run reviews twice a year.
Promote based on contribution, not headcount.
Speed creates its own kind of reward.
8. The idea
A good compensation system isn’t just about money.
It’s about movement.
“A grade map is a trust map.”
It doesn’t answer “who earns what,”
but “why, and where we’re going next.”
When compensation becomes architecture,
people stop asking for raises —
and start asking for clarity.







Most founders treat compensation like accounting.
They build tables.
Compare markets.
Add percentiles.
But compensation isn’t math.
It’s architecture.
It’s the invisible structure that tells people what the company values — and how much it trusts them.